Objective: To jack up the print run on Tuesdays using the wide circulation the newspaper
has on Sundays.
Target: Readers.
MECHANICS:
Clarification on the mechanics: this is a lottery-type seeded prize game, but it has a very clever hope component which distracts reader´s attention. With these mechanics, we have disguised the number of draw variable simply by putting it in the amount variable. With this simple trick we have created a very simple and intuitive game which generates a very high perception of the awarding of prizes and which has become one of the three most successful promotions in the history of the newspaper.
Objective: sales increase and training.
Target: All commercial chain.
GLOBAL MECHANICS: this promotion connects all commercial links in the awarding of prizes. It starts with the consumer, and they can award prizes to the rest of the chain with their behavior.
Consumers mechanics
With the purchase, the consumer gets a scratch-off coupon with three spaces which represent three chances to throw the dice consecutively.
Those throws settle the game, as in the game of the goose; the board will be in all stores, in which consumers will have to play and check their finishing square.
If they win a prize, they ask for it in the point of sale. If it has no prize, their coupon gives them a new chance to play on line to win instant prizes and to participate in a draw.
*Note: the squares in the board are full of commercial messages which the participants must read as they move forward. Thus, they enter the track according to the type of pet they have and from there on, in order to play, they are progressively trained on the characteristics of the Nestlé Purina products.
Storekeepers mechanics
All coupons have a unique and unrepeatable code. This allows a total traceability of the promotion.
Every time a consumer loads a coupon on the site, they give the storekeeper a chance to participate in a monthly draw and in a quarterly draw.
At the same time, when the storekeeper has 300 loaded coupons corresponding to their store, they get a set of uniforms for their point of sale.
Sellers, owners and KAMs mechanics
Each of these links is allocated a percentage objective of loaded scratch-off coupons.
At the end of the promotion, the fulfillment of said objectives is checked.
Winners get cash prizes.
Objective: Osales increase in the traditional channel.
Target: owners of type A and B stores in the main cities.
Participating brands: Heineken, Budweiser, Schneider, Imperial, Corona and Palermo..